maxRenderingLayersForPipeline
Define a maximum number of the supported Rendering Layers.
Read time 1 minuteLast updated 11 days ago
Definition
- Type: Property
- Namespace: UnityEditor.Rendering
- Assembly: UnityEditor.CoreModule
protected abstract int maxRenderingLayersForPipeline { get; }
Remarks
The number should be between 1 and 32.