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Unity Engine


RenderPipelineEditorUtility

Helper class that contains a utility function on ScriptableRenderPipeline for Editor.
Read time 1 minuteLast updated 4 days ago

Definition

public static class RenderPipelineEditorUtility

Static Fields

Value

Description

onRenderingLayerCountChangedAn event triggered when the count of defined rendering layers changes.

Static Methods

Method

Description

GetDerivedTypesSupportedOnCurrentPipelineReturns the types that're children of
T
and have a SupportedOnRenderPipelineAttribute corresponding to the render pipeline you're using. Order of the return types is arbitrary.
GetPipelineTypeFromPipelineAssetTypeGiven a RenderPipelineAsset type, returns the corresponding RenderPipeline type.
TryAddRenderingLayerNameAdd a new Layer to Rendering Layers in the Tags and Layers manager.
TryRemoveLastRenderingLayerNameRemove a last Layer to Rendering Layers in the Tags and Layers manager. The default Rendering Layer cannot be removed.
TrySetRenderingLayerNameGive a possibility to change a Rendering Layer name.