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Unity Engine


SelectLightProbe(int)

Selects a light probe in the Light Probe edit tool.
Read time 1 minuteLast updated 10 days ago

Definition

public static void SelectLightProbe(int lightProbeIndex)

Parameters

lightProbeIndex

The light probe to select.

Remarks

The index matches those in the Probe Positions field on the LightProbeGroup component. If no Probes are being edited, this method doesn't do anything.
Additional Resources: _probePositions.

Examples

using UnityEditor;using UnityEditor.Rendering;public static class ProbeSelectionDemo{ [MenuItem("Example/Select First Probe")] private static void SelectFirstProbe() { // If light probes are not currently being edited, or the probe is already selected, this does nothing. LightProbeGroupEditorUtility.SelectLightProbe(0); }}