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TryParse(string, out GlobalObjectId)

Tries to parse the string representation of a GlobalObjectId into a GlobalObjectId struct.
Read time 1 minuteLast updated 6 days ago

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule

TryParse(string, GlobalObjectId)

public static bool TryParse(string stringValue, out GlobalObjectId id)

Parameters

stringValue

The string representation of a
GlobalObjectId
.
The following is an example of the string representation:
GlobalObjectId_V1-2-74c253e3f16be4776bb2d88e01f77c8a-902906726-0
. For more information on the composition, refer to GlobalObjectId.

The
GlobalObjectId
struct to populate with the parsed values.

Returns

Type

Description

boolReturns
true
if the string representation is successfully parsed. Otherwise, returns
false

Remarks

This method takes the string representation of a unique object identifier and converts it to a
GlobalObjectId
struct.
Calling this method sets the state of the provided
GlobalObjectId
, but doesn't attempt to resolve it to an object reference. A return value of
true
doesn't guarantee that a call to GlobalObjectId.GlobalObjectIdentifierToObjectSlow or similar method will succeed.
Additional Resources: GlobalObjectId.ToString