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Unity Engine


packedAssets

An array of all the PackedAssets generated by the build process.
Read time 1 minuteLast updated 12 days ago

Definition

public PackedAssets[] packedAssets { get; }

Remarks

Contains a per-object breakdown of each serialized file. For Player and AssetBundle builds only. Unity omits
packedAssets
from content directory builds to save disk space, because
ContentLayout.json
and _contentSummary conveys similar information in a more compact form.