packedAssets
An array of all the PackedAssets generated by the build process.
Read time 1 minuteLast updated 12 days ago
Definition
- Type: Property
- Namespace: UnityEditor.Build.Reporting
- Assembly: UnityEditor.CoreModule
public PackedAssets[] packedAssets { get; }
Remarks
Contains a per-object breakdown of each serialized file. For Player and AssetBundle builds only. Unity omits from content directory builds to save disk space, because and _contentSummary conveys similar information in a more compact form.
packedAssetsContentLayout.json