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Unity Engine


SegmentAndCapsule(SegmentGeometry, PhysicsTransform, CapsuleGeometry, PhysicsTransform)

Check the intersection between Segment and Capsule geometries.
Read time 1 minuteLast updated 11 days ago

Definition

  • Type: Method
  • Namespace: Unity.U2D.Physics
  • Assembly: UnityEngine.PhysicsCore2DModule
public static PhysicsShape.ContactManifold SegmentAndCapsule(SegmentGeometry geometryA, PhysicsTransform transformA, CapsuleGeometry geometryB, PhysicsTransform transformB)

Parameters

The first geometry to use.

The transform used to specify where the first geometry is positioned.

The second geometry to use.

The transform used to specify where the second geometry is positioned.

Returns

Type

Description

ContactManifoldThe contact manifold fully detailing the intersection.