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Unity Engine


Unity Engine


isPoolHandle

Checks if the physics handle is from the physics handle pool or not. This will return false unless the PhysicsHandle was explicitly created with PhysicsHandle.Create or PhysicsHandle.CreateBatch.
Read time 1 minuteLast updated a month ago

Definition

  • Type: Property
  • Namespace: Unity.U2D.Physics
  • Assembly: UnityEngine.PhysicsCore2DModule
public bool isPoolHandle { get; }