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Unity Engine


ChainGeometry(NativeArray<Vector2>)

Create the geometry of a Chain using the specified vertices.
Read time 1 minuteLast updated 12 days ago

Definition

  • Type: Constructor
  • Namespace: Unity.U2D.Physics
  • Assembly: UnityEngine.PhysicsCore2DModule
public ChainGeometry(NativeArray<Vector2> vertices)

Parameters

The vertices that will create the ChainSegment shapes.