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Unity Engine


CastRay(CastRayInput)

Calculate if a world ray intersects the geometry. See PhysicsQuery.CastResult.
Read time 1 minuteLast updated 10 days ago

Definition

  • Type: Method
  • Namespace: Unity.U2D.Physics
  • Assembly: UnityEngine.PhysicsCore2DModule
public readonly PhysicsQuery.CastResult CastRay(PhysicsQuery.CastRayInput castRayInput)

Parameters

castRayInput

The configuration of the ray to cast.

Returns

Type

Description

CastResultThe results of the intersection test.