AppendProperty(in PropertyPath, IProperty)
Returns a new PropertyPath combining the given PropertyPath and a PropertyPathPart whose type will be based on the property interfaces.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Method
- Namespace: Unity.Properties
- Assembly: UnityEngine.PropertiesModule
AppendProperty(PropertyPath, IProperty)
public static PropertyPath AppendProperty(in PropertyPath path, IProperty property)
Parameters
Returns
Type | Description |
|---|---|
| PropertyPath | A new PropertyPath |