AppendName(in PropertyPath, string)
Returns a new PropertyPath combining the given PropertyPath and an name-type PropertyPathPart.
Read time 1 minuteLast updated 5 days ago
Definition
- Type: Method
- Namespace: Unity.Properties
- Assembly: UnityEngine.PropertiesModule
AppendName(PropertyPath, string)
public static PropertyPath AppendName(in PropertyPath path, string name)
Parameters
Returns
Type | Description |
|---|---|
| PropertyPath | A new PropertyPath |