DebugManagedCodeVariant
DebugManagedCodeVariant
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Field
- Namespace: Unity.ProjectAuditor.Editor
- Assembly: UnityEditor
DebugManagedCodeVariant = 32
Remarks
Analysis will include code compiled for the Debug managed code variant, which includes code under the DEBUG, UNITY_ENABLE_CHECKS and UNITY_INCLUDE_INSTRUMENTATION C# preprocessor directives.