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Unity Engine

Unity Engine

DebugManagedCodeVariant

DebugManagedCodeVariant
Read time 1 minuteLast updated 5 days ago

Definition

DebugManagedCodeVariant = 32

Remarks

Analysis will include code compiled for the Debug managed code variant, which includes code under the DEBUG, UNITY_ENABLE_CHECKS and UNITY_INCLUDE_INSTRUMENTATION C# preprocessor directives.