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Unity Engine


Areas

Which area(s) of a project may be affected by a ReportItem.
Read time 1 minuteLast updated 13 days ago

Definition

[Flags]public enum Areas

Fields

Value

Description

AllBitmask value representing all areas
BuildSizeApplication size
BuildTimeBuild time
CPUCPU Performance
GPUGPU Performance
IterationTimeIssues which affect iteration time in the Editor and can hamper productivity during development
LoadTimeLoad times
MemoryMemory consumption
MigrationToCoreCLRMigration To CoreCLR. Issues that prevent you from switching from Mono to the CoreCLR scripting backend.
MigrationToURPMigration To URP. Issues that prevent you from migrating to the Universal Render Pipeline.
NoneIndicates some error with the Descriptor data: A descriptor should never match no areas.
QualityQuality. For example, using preview packages, or settings that negatively affect visual quality
RequirementRequired by platform. Typically this issue must be fixed before submitting to the platform store
SupportLack of platform support. For example, using APIs that are not supported on a specific platform and might fail at runtime
UpgradeUpgrade. For example, issues that may prevent you from upgrading to a newer version of Unity.