srdnoise
2-D non-tiling simplex noise with rotating gradients and analytical derivative.
Read time 1 minuteLast updated 13 days ago
Definition
- Type: Method
- Namespace: Unity.Mathematics
- Assembly: UnityEngine.MathematicsModule
srdnoise(float2, float)
2-D non-tiling simplex noise with rotating gradients and analytical derivative.
public static float3 srdnoise(float2 pos, float rot)
Parameters
Returns
Type | Description |
|---|---|
| float3 | The first component of the 3-element return vector is the noise value, and the second and third components are the x and y partial derivatives. |
srdnoise(float2)
2-D non-tiling simplex noise with fixed gradients and analytical derivative.
public static float3 srdnoise(float2 pos)
Parameters
Input (x,y) coordinate.
Returns
Type | Description |
|---|---|
| float3 | The first component of the 3-element return vector is the noise value, and the second and third components are the x and y partial derivatives. |