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implicit operator float4x3

Implicitly converts a single float value to a float4x3 matrix by assigning it to every component.
Read time 1 minuteLast updated 12 days ago

Definition

  • Type: Operator
  • Namespace: Unity.Mathematics
  • Assembly: UnityEngine.MathematicsModule

implicit operator float4x3(float4x)

Implicitly converts a single float value to a float4x3 matrix by assigning it to every component.
public static implicit operator float4x3(float v)

Parameters

float to convert to float4x3

Returns

Type

Description

float4x3Converted value.

implicit operator float4x3(float4x)

Implicitly converts a single int value to a float4x3 matrix by converting it to float and assigning it to every component.
public static implicit operator float4x3(int v)

Parameters

int to convert to float4x3

Returns

Type

Description

float4x3Converted value.

implicit operator float4x3(float4x)

Implicitly converts a int4x3 matrix to a float4x3 matrix by componentwise conversion.
public static implicit operator float4x3(int4x3 v)

Parameters

int4x3 to convert to float4x3

Returns

Type

Description

float4x3Converted value.

implicit operator float4x3(float4x)

Implicitly converts a single uint value to a float4x3 matrix by converting it to float and assigning it to every component.
public static implicit operator float4x3(uint v)

Parameters

uint to convert to float4x3

Returns

Type

Description

float4x3Converted value.

implicit operator float4x3(float4x)

Implicitly converts a uint4x3 matrix to a float4x3 matrix by componentwise conversion.
public static implicit operator float4x3(uint4x3 v)

Parameters

uint4x3 to convert to float4x3

Returns

Type

Description

float4x3Converted value.