Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


operator *

Returns the result of a componentwise multiplication operation on two float3 vectors.
Read time 1 minuteLast updated 11 days ago

Definition

  • Type: Operator
  • Namespace: Unity.Mathematics
  • Assembly: UnityEngine.MathematicsModule

operator *(float3, float3)

Returns the result of a componentwise multiplication operation on two float3 vectors.
public static float3 operator *(float3 lhs, float3 rhs)

Parameters

Left hand side float3 to use to compute componentwise multiplication.

Right hand side float3 to use to compute componentwise multiplication.

Returns

Type

Description

float3float3 result of the componentwise multiplication.

operator *(float3, float)

Returns the result of a componentwise multiplication operation on a float3 vector and a float value.
public static float3 operator *(float3 lhs, float rhs)

Parameters

Left hand side float3 to use to compute componentwise multiplication.

Right hand side float to use to compute componentwise multiplication.

Returns

Type

Description

float3float3 result of the componentwise multiplication.

operator *(float, float3)

Returns the result of a componentwise multiplication operation on a float value and a float3 vector.
public static float3 operator *(float lhs, float3 rhs)

Parameters

Left hand side float to use to compute componentwise multiplication.

Right hand side float3 to use to compute componentwise multiplication.

Returns

Type

Description

float3float3 result of the componentwise multiplication.