operator !=
Returns the result of a componentwise not equal operation on two float3 vectors.
Read time 1 minuteLast updated 13 days ago
Definition
- Type: Operator
- Namespace: Unity.Mathematics
- Assembly: UnityEngine.MathematicsModule
operator !=(float3, float3)
Returns the result of a componentwise not equal operation on two float3 vectors.
public static bool3 operator !=(float3 lhs, float3 rhs)
Parameters
Returns
Type | Description |
|---|---|
| bool3 | bool3 result of the componentwise not equal. |
operator !=(float3, float)
Returns the result of a componentwise not equal operation on a float3 vector and a float value.
public static bool3 operator !=(float3 lhs, float rhs)
Parameters
Returns
Type | Description |
|---|---|
| bool3 | bool3 result of the componentwise not equal. |
operator !=(float, float3)
Returns the result of a componentwise not equal operation on a float value and a float3 vector.
public static bool3 operator !=(float lhs, float3 rhs)
Parameters
Returns
Type | Description |
|---|---|
| bool3 | bool3 result of the componentwise not equal. |