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Unity Engine


Equals

Returns true if the f16 is equal to a given f16, false otherwise.
Read time 1 minuteLast updated 12 days ago

Definition

Equals(f16)

Returns true if the f16 is equal to a given f16, false otherwise.
public bool Equals(f16 rhs)

Parameters

rhs

Returns

Type

Description

bool

Equals(Object)

Returns true if the half is equal to a given half, false otherwise.
public override bool Equals(object o)

Parameters

Returns

Type

Description

bool