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GetUTF8LiteralPointer(string, out int)

Return a pointer to read-only memory consisting of the literal UTF-8 bytes of a string constant.
Read time 1 minuteLast updated 14 days ago

Definition

  • Type: Method
  • Namespace: Unity.Burst
  • Assembly: UnityEngine.BurstModule

GetUTF8LiteralPointer(string, int)

public static byte* GetUTF8LiteralPointer(string str, out int byteCount)

Parameters

A string which must a string literal

byteCount

Receives the number of UTF-8 encoded bytes the constant contains (excluding null terminator)

Returns

Type

Description

byte*A pointer to constant data representing the UTF-8 encoded bytes of the string literal, terminated with a null terminator