Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


View Options overlay reference

Control what the Scene view displays, enable or disable audio and configure gizmos.
Read time 1 minuteLast updated 22 days ago

Change what the
Scene

?

view displays. These controls only affect the Scene view during development and have no effect on the built game.

The View Options overlay with all effects, hidden objects, and gizmos selected

View option

Description

2DView the scene in 2D or 3D. In 2D mode, the camera looks towards positive z, with the x-axis pointing right and the y-axis pointing up.
AudioEnable or disable audio.
EffectsEnable or disable rendering effects. Use the dropdown to select the following effects: Enable or disable rendering effects. Use the dropdown to select from the following effects:
  • Skybox: Show a skybox texture as the scene's background.
  • Clouds: Shows cloud layers and volumetric clouds. Only available when using an SRP that supports clouds.
  • Fog: Gradually fade the view to a flat color with distance from the camera.
  • Flares: Lens flares on lights.
  • Always Refresh: Display the animation of animated materials, such as grass waving on a Terrain.
  • Post Processing: Show Post-processing effects.
  • Particle Systems: Show Particle System effects.
Scene VisibilityShow or hide all hidden GameObjects (GameObjects marked as not visible in the Hierarchy window). For more information, refer to Scene Visibility.
LayersSelect which layers to display. For more information, refer to Layers.
Camera SettingsConfigure the Scene view Camera. For more information, refer to Scene view Camera.
GizmosEnable or disable gizmos. Use the dropdown to select individual gizmos, or the Gizmos button for all gizmos. For more information, refer to Gizmos Menu.

Additional resources