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Unity Engine


Scene Camera reference

Configure the Scene Camera.
Read time 2 minutesLast updated 20 days ago

The Camera settings menu contains options for configuring the Scene Camera. These adjustments do not affect the settings on GameObjects with Camera components.
To open the Scene Camera settings menu, click the Camera icon in the View options overlay in the Scene view.
You can also configure the Scene Camera in script with the SceneView.CameraSetting API.
Tip
To reset the properties to their default values, click the cog icon in the top right corner of the Scene Camera settings menu and select Reset.

The Camera settings menu in context of the Scene view toolbar

Property

Description

Field of ViewChange the height of the Scene Camera's view angle.
Dynamic ClippingEnable to have the Editor calculate the Camera's near and far clipping planes relative to the viewport size of the Scene.
Clipping PlanesSet the distances from the Camera where Unity starts and stops rendering GameObjects in the Scene. These distances apply to both perspective and orthographic (isometric) projection modes. The Near and Far properties are modifiable only when Dynamic Clipping is disabled.
Near: Set the closest point to the Camera that the Editor renders GameObjects.
Far: Set the furthest point from the Camera that the Editor renders GameObjects.
Occlusion CullingEnable occlusion culling in the Scene view. This prevents the Editor from rendering GameObjects that the Camera cannot see because they are hidden behind other GameObjects.
Camera EasingMake the Camera ease in and out of motion in the Scene view. This makes the Camera ease into motion when it starts moving instead of starting at full speed, and ease out when it stops. You can set the duration in the API.
Camera AccelerationEnable acceleration when moving the camera. When enabled, the camera initially moves at a speed based on the speed value, and continuously increases speed until movement stops. When disabled, the camera accelerates to a constant speed based on the Camera Speed.
Camera SpeedSet the current speed the Scene camera uses in the Scene view. In Flythrough mode, you can change the speed of the Camera while moving. To do this, use the mouse scroll wheel or drag two fingers on a trackpad.
Min: Set the minimum speed of the Camera in the Scene view. Valid values are between 0.01 and 98.
Max: Set the maximum speed of the Camera in the Scene view. Valid values are between 0.02 and 99.

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