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Unity Engine


Light halos

How to create halo effects.
Read time 1 minuteLast updated 12 days ago

Important
The Built-In Render Pipeline is deprecated and will be made obsolete in a future release.
It remains supported, including bug fixes and maintenance, through the full Unity 6.7 LTS lifecycle.
Strategies for creating glowing halos around light sources, to give the impression of small dust particles in the air, and add atmosphere to your scene.

A Light with a separate Halo Component

Topic

Description

Create and configure a halo light effectCreate and customize a halo around a light source.
Halo component referenceExplore the properties for the Halo component to customize the appearance of a halo.

Render pipeline information

How you work with light halos depends on the render pipeline you use.

Feature name

Universal Render Pipeline (URP)

High Definition Render Pipeline (HDRP)

Built-in Render Pipeline

HalosYes

Use a Lens Flare (SRP) Data Asset and a Lens Flare (SRP) component.
Yes

Use a Lens Flare (SRP) Data Asset and a Lens Flare (SRP) component, or a Screen Space Lens Flare override.
Yes

Use a Halo component.