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Unity Engine


Unity Engine


tracked

Set to true if the node is presently being tracked by the underlying XR system, and false if the node is not presently being tracked by the underlying XR system.
Read time 1 minuteLast updated a month ago

Definition

  • Type: Property
  • Namespace: UnityEngine.XR
  • Assembly: UnityEngine.XRModule
public bool tracked { get; set; }