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Unity Engine


activeSubsystem

The active display subsystem, if any. If no display subsystem is active, this property value is null.
Read time 1 minuteLast updated 13 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine.XR
  • Assembly: UnityEngine.XRModule
public static XRDisplaySubsystem activeSubsystem { get; }

Remarks

A helper property that references the first display subsystem instance in the list returned by SubsystemManager.GetSubsystems() or
null
if the list is empty.
Your code should use this property instead of XRDisplaySubsystem.activeSubsystemOrStub.