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Unity Engine


TryGetFingerBones(HandFinger, List<Bone>)

Gets a list of the finger bones for a finger on this hand.
Read time 1 minuteLast updated 10 days ago

Definition

  • Type: Method
  • Namespace: UnityEngine.XR
  • Assembly: UnityEngine.XRModule
public bool TryGetFingerBones(HandFinger finger, List<Bone> bonesOut)

Parameters

HandFinger enum value for this finger.

bonesOut

A list of bones that will be filled out for this finger.

Returns

Type

Description

booltrue if hand can be queried for this finger; otherwise false.