color
Rendering color for the SpriteShape.
Read time 1 minuteLast updated 11 days ago
Definition
- Type: Property
- Namespace: UnityEngine.U2D
- Assembly: UnityEngine.SpriteShapeModule
public Color color { get; set; }
Remarks
The selected vertex color becomes the rendering color, and is accessible in a pixel shader. The default color is white when no color is selected.