defaultMixedLightingModes
This is the fallback mode if the mode the user had previously selected is no longer available. See SupportedRenderingFeatures.mixedLightingModes.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Property
- Namespace: UnityEngine.Rendering
- Assembly: UnityEngine.CoreModule
public SupportedRenderingFeatures.LightmapMixedBakeModes defaultMixedLightingModes { get; set; }