Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


isFinished

Returns true once the splash screen has finished. This is once all logos have been shown for their specified duration.
Read time 1 minuteLast updated 6 days ago

Definition

public static bool isFinished { get; }

Examples

using System.Collections;using UnityEngine;using UnityEngine.Rendering;// This example shows how you could draw the splash screen at the start of a Scene. This is a good way to integrate the splash screen with your own or add extras such as Audio.public class SplashScreenExample : MonoBehaviour{ IEnumerator Start() { Debug.Log("Showing splash screen"); SplashScreen.Begin(); while (!SplashScreen.isFinished) { SplashScreen.Draw(); yield return null; } Debug.Log("Finished showing splash screen"); }}