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Unity Engine


alphaTestedMaterials

The corresponding RayTracingSubMeshFlags value for alpha tested Materials.
Read time 1 minuteLast updated 10 days ago

Definition

public RayTracingSubMeshFlags alphaTestedMaterials

Remarks

Using RayTracingSubMeshFlags.Enabled alone will allow the GPU to execute any hit shaders where a ray-geometry hit can be reported based on an alpha test.