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Unity Engine


mesh

The mesh to add to a RayTracingAccelerationStructure.
Read time 1 minuteLast updated 6 days ago

Definition

public Mesh mesh

Remarks

If the mesh is destroyed then Unity automatically removes all ray tracing instances that were using the mesh from the RayTracingAccelerationStructure.
Unity only ray traces triangle-based geometries. It does not ray trace other MeshTopology types.