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Unity Engine


allowTransparentMaterials

Whether to allow Renderers that use transparent Materials.
Read time 1 minuteLast updated 6 days ago

Definition

public bool allowTransparentMaterials

Remarks

Use RayTracingInstanceCullingConfig.transparentMaterialConfig to define when a Material is considered alpha tested.
If this value is false and the Mesh used by a Renderer uses transparent Materials then the test fails.