Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


materialsCRC

An array of Material CRC and instance id pairs generated by RayTracingAccelerationStructure.CullInstances when using RayTracingInstanceCullingFlags.ComputeMaterialsCRC flag.
Read time 1 minuteLast updated 10 days ago

Definition

public RayTracingInstanceMaterialCRC[] materialsCRC

Remarks

The array can be used for example to compute a composite CRC of all Materials and reset the convergence during path tracing if the user changed a Material property or Materials used in path tracing were created or deleted.
Additional Resources: Material.ComputeCRC(), HashUtilities.