arrayLength
The number of textures in the GraphicsTexture array.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Field
- Namespace: UnityEngine.Rendering
- Assembly: UnityEngine.CoreModule
public int arrayLength
Remarks
For graphics texture arrays (see GraphicsTextureDescriptor.dimension), this variable determines the number of elements in the array. Must be 0 for non-array textures.