RegisterRenderPipelineSettings
Register a RenderPipelineGlobalSettings instance for a given RenderPipeline. A RenderPipeline can have only one registered RenderPipelineGlobalSettings instance.
Read time 3 minutesLast updated 7 days ago
Definition
- Type: Method
- Namespace: UnityEngine.Rendering
- Assembly: UnityEngine.CoreModule
RegisterRenderPipelineSettings(Type, RenderPipelineGlobalSettings)
Register a RenderPipelineGlobalSettings instance for a given RenderPipeline. A RenderPipeline can have only one registered RenderPipelineGlobalSettings instance.
public static void RegisterRenderPipelineSettings(Type renderPipelineType, RenderPipelineGlobalSettings settings)
Parameters
The type of RenderPipeline.
RenderPipelineGlobalSettings asset to register for a given RenderPipeline. The method does nothing if the parameter is null.
Remarks
When registering a RenderPipelineGlobalSettings asset for a given RenderPipeline, if there is already a registered RenderPipelineGlobalSettings asset for that RenderPipeline, the new one replaces it. The method does nothing if the settings parameter is null.
Examples
using UnityEngine;using UnityEngine.Rendering;public class ExampleRenderPipelineAsset : RenderPipelineAsset{ protected override RenderPipeline CreatePipeline() { return new ExampleRenderPipeline(); }}public class ExampleRenderPipeline : RenderPipeline{ public ExampleRenderPipeline() { var mySettings = ExampleRPGlobalSettings.Create(); ExampleRPGlobalSettings.RegisterToGraphicsSettings(mySettings); } protected override void Render(ScriptableRenderContext renderContext, Camera[] cameras) { // Do something } public virtual RenderPipelineGlobalSettings globalSettings { get { return ExampleRPGlobalSettings.instance; } } protected virtual void Dispose(bool disposing) { ExampleRPGlobalSettings.UnregisterToGraphicsSettings(); }}public class ExampleRPGlobalSettings : RenderPipelineGlobalSettings{ private static ExampleRPGlobalSettings cachedInstance = null; public static ExampleRPGlobalSettings instance { get { if (cachedInstance == null) cachedInstance = GraphicsSettings.GetSettingsForRenderPipeline<ExampleRenderPipeline>() as ExampleRPGlobalSettings; return cachedInstance; } } public static void RegisterToGraphicsSettings(ExampleRPGlobalSettings newSettings) { GraphicsSettings.RegisterRenderPipelineSettings<ExampleRenderPipeline>(newSettings as RenderPipelineGlobalSettings); cachedInstance = null; } public static void UnregisterToGraphicsSettings() { GraphicsSettings.UnregisterRenderPipelineSettings<ExampleRenderPipeline>(); cachedInstance = null; } static public ExampleRPGlobalSettings Create() { ExampleRPGlobalSettings assetCreated = ScriptableObject.CreateInstance<ExampleRPGlobalSettings>(); return assetCreated; }}
RegisterRenderPipelineSettings<T>(RenderPipelineGlobalSettings)
Register a RenderPipelineGlobalSettings instance for a given RenderPipeline. A RenderPipeline can have only one registered RenderPipelineGlobalSettings instance.
public static void RegisterRenderPipelineSettings<T>(RenderPipelineGlobalSettings settings) where T : RenderPipeline
Parameters
RenderPipelineGlobalSettings asset to register for a given RenderPipeline. The method does nothing if the parameter is null.
Remarks
When registering a RenderPipelineGlobalSettings asset for a given RenderPipeline, if there is already a registered RenderPipelineGlobalSettings asset for that RenderPipeline, the new one replaces it. The method does nothing if the settings parameter is null.
Examples
using UnityEngine;using UnityEngine.Rendering;public class ExampleRenderPipelineAsset : RenderPipelineAsset{ protected override RenderPipeline CreatePipeline() { return new ExampleRenderPipeline(); }}public class ExampleRenderPipeline : RenderPipeline{ public ExampleRenderPipeline() { var mySettings = ExampleRPGlobalSettings.Create(); ExampleRPGlobalSettings.RegisterToGraphicsSettings(mySettings); } protected override void Render(ScriptableRenderContext renderContext, Camera[] cameras) { // Do something } public virtual RenderPipelineGlobalSettings globalSettings { get { return ExampleRPGlobalSettings.instance; } } protected virtual void Dispose(bool disposing) { ExampleRPGlobalSettings.UnregisterToGraphicsSettings(); }}public class ExampleRPGlobalSettings : RenderPipelineGlobalSettings{ private static ExampleRPGlobalSettings cachedInstance = null; public static ExampleRPGlobalSettings instance { get { if (cachedInstance == null) cachedInstance = GraphicsSettings.GetSettingsForRenderPipeline<ExampleRenderPipeline>() as ExampleRPGlobalSettings; return cachedInstance; } } public static void RegisterToGraphicsSettings(ExampleRPGlobalSettings newSettings) { GraphicsSettings.RegisterRenderPipelineSettings<ExampleRenderPipeline>(newSettings as RenderPipelineGlobalSettings); cachedInstance = null; } public static void UnregisterToGraphicsSettings() { GraphicsSettings.UnregisterRenderPipelineSettings<ExampleRenderPipeline>(); cachedInstance = null; } static public ExampleRPGlobalSettings Create() { ExampleRPGlobalSettings assetCreated = ScriptableObject.CreateInstance<ExampleRPGlobalSettings>(); return assetCreated; }}