cascadeBlendCullingFactor
Cascade blend culling factor.
Read time 1 minuteLast updated 7 days ago
Definition
- Type: Field
- Namespace: UnityEngine.Rendering
- Assembly: UnityEngine.CoreModule
public float cascadeBlendCullingFactor
Remarks
Multiply the radius of the culling sphere by this factor. Valid range: 0–1. The value comes from ShadowSplitData.