UNITY_HARDWARE_TIER3
UNITY_HARDWARE_TIER3 is set when compiling shaders for GraphicsTier.Tier3.
Read time 1 minuteLast updated 7 days ago
Definition
- Type: Field
- Namespace: UnityEngine.Rendering
- Assembly: UnityEngine.CoreModule
UNITY_HARDWARE_TIER3 = 21
Remarks
Note: Graphics tiers are only supported in the Built-in Render Pipeline.
Unity generates tier shader variants if your shader source code includes , or if the Tier settings for your project are not all identical.
#pragma hardware_tier_variantsFor more information on Graphics tiers and shader variants, see Graphics tiers.