LogicalCopyInverted
Logical inverted Copy (!s) (D3D11.1 only).
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Field
- Namespace: UnityEngine.Rendering
- Assembly: UnityEngine.CoreModule
LogicalCopyInverted = 8
Remarks
This operation inverts the source bits before blitting to target.This mode is currently only available with D3D11 renderer on DX11.1 class hardware and DX runtime.