UseLegacyLightmapsKeyword
The draw command has USE_LEGACY_LIGHTMAPS keyword enabled. When this flag is set, BatchDrawCommand.lightmapIndex is used to determine batching.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Field
- Namespace: UnityEngine.Rendering
- Assembly: UnityEngine.CoreModule
UseLegacyLightmapsKeyword = 64
Remarks
Additional Resources: BatchDrawCommand.lightmapIndex.