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Unity Engine


motionVectors

The motion vectors requested by the FSR2Context. Depending on the FSR2FeatureFlags specified in FSR2Context.initData, this buffer can be a smaller scale or the full output resolution. This texture is mandatory and you must set it to a non-null value.
Read time 1 minuteLast updated 6 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine.AMD
  • Assembly: UnityEngine.AMDModule
public Texture motionVectors { readonly get; set; }