Documentation

Unity Engine

Download Unity

Unity Engine

overrideArea

Use this to specify whether the area type of the GameObject and its children should be overridden by the area type specified in this struct.
Read time 1 minuteLast updated 2 months ago

Definition

  • Type: Property
  • Namespace: UnityEngine.AI
  • Assembly: UnityEngine.AIModule
public bool overrideArea { get; set; }