Unity Engine documentationScript ReferenceUnityEngineUnityEngine.AINavMeshBuildDebugFlagsVoxelsThe voxels produced by rasterizing the source geometry into walkable and unwalkable areas.Read time 1 minuteLast updated 12 days agoDefinition Type: Field Namespace: UnityEngine.AI Assembly: UnityEngine.AIModule Voxels = 2 Remarks Additional Resources: _voxelSize, _debug, NavMeshEditorHelpers.DrawBuildDebug