Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


InputGeometry

The triangles of all the geometry that is used as a base for computing the new NavMesh.
Read time 1 minuteLast updated 9 days ago

Definition

  • Type: Field
  • Namespace: UnityEngine.AI
  • Assembly: UnityEngine.AIModule
InputGeometry = 1

Remarks

Additional Resources: CollectSources, NavMeshBuildSource, _debug, NavMeshEditorHelpers.DrawBuildDebug