InputGeometry
The triangles of all the geometry that is used as a base for computing the new NavMesh.
Read time 1 minuteLast updated 9 days ago
Definition
- Type: Field
- Namespace: UnityEngine.AI
- Assembly: UnityEngine.AIModule
InputGeometry = 1
Remarks
Additional Resources: CollectSources, NavMeshBuildSource, _debug, NavMeshEditorHelpers.DrawBuildDebug