AdaptivePerformanceSubsystemDescriptor
The Adaptive Performance Subsystem Descriptor is used for describing the subsystem so it can be picked up by the subsystem management system.
Read time 1 minuteLast updated 12 days ago
Definition
- Type: Class
- Namespace: UnityEngine.AdaptivePerformance.Provider
- Assembly: UnityEngine.AdaptivePerformanceModule
- Inherits from: SubsystemDescriptorWithProvider<AdaptivePerformanceSubsystem, APProvider>
- Implements: ISubsystemDescriptor
public sealed class AdaptivePerformanceSubsystemDescriptor : SubsystemDescriptorWithProvider<AdaptivePerformanceSubsystem, AdaptivePerformanceSubsystem.APProvider>, ISubsystemDescriptor
Constructors
Constructor | Description |
|---|---|
| AdaptivePerformanceSubsystemDescriptor(UnityEngine.AdaptivePerformance.Provider.AdaptivePerformanceSubsystemDescriptor.Cinfo) | Constructor to fill the subsystem descriptor with all information to register the subsystem successfully. |
Static Methods
Method | Description |
|---|---|
| RegisterDescriptor | Register the subsystem with the subsystem registry and make it available to use during runtime. |
Structs
Struct | Description |
|---|---|
| AdaptivePerformanceSubsystemDescriptor.Cinfo | Cinfo stores the ID and subsystem implementation type which is used to identify the subsystem during subsystem initialization. |