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Unity Engine


SubmitIsValid(ChangeSet, AssetList)

Returns true if submitting the assets is a valid operation.
Read time 1 minuteLast updated 6 days ago

Definition

public static bool SubmitIsValid(ChangeSet changeset, AssetList assets)

Parameters

changeset

The changeset to submit.

assets

The asset to submit.

Returns

Type

Description

bool

Remarks

Do note that the task will always return true if the changeset parameter is set to an existing changeset.

Examples

using System.Collections.Generic;using UnityEditor;using UnityEditor.VersionControl;using UnityEngine;public class EditorScript : MonoBehaviour{ [MenuItem("Version Control/SubmitIsValid")] public static void ExampleSubmitIsValid() { AssetList assets = new AssetList(); assets.Add(Provider.GetAssetByPath("Assets/ExampleAsset.cs")); Debug.Log(Provider.SubmitIsValid(null, assets)); }}