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Unity Engine


SetPlatformSettings(TextureImporterPlatformSettings)

Set the platform specific settings.
Read time 1 minuteLast updated 10 days ago

Definition

Warning
Deprecated. SetPlatformSettings is no longer supported and will be removed. Use SpriteAtlasImporter.SetPlatformSettings instead.
public void SetPlatformSettings(TextureImporterPlatformSettings src)

Parameters

Remarks

If platform specific settings are set, then the Importer packs Textures using these settings for the target platform instead of the default settings.