OnRenderBrushPreview(Terrain, IOnSceneGUI)
Use this method to implement custom tool preview and UI behavior that will only render while the mouse is within the SceneView bounds or while you're actively using this tool.
Read time 1 minuteLast updated 12 days ago
Definition
- Type: Method
- Namespace: UnityEditor.TerrainTools
- Assembly: UnityEditor
public virtual void OnRenderBrushPreview(Terrain terrain, IOnSceneGUI editContext)
Parameters
Active Terrain object.
Interface for communication between Editor and Paint tools.
Remarks
Unity calls this method when the mouse is within the SceneView viewport bounds, and the hotControl is set to 0 or to the Terrain control ID provided by the IOnSceneGUI context instance. This is usually when no other tools are active, or when you're actively using this tool.
Additional Resources: Editor.OnSceneGUI(), SceneView, TerrainPaintTool<T>.OnSceneGUI, hotControl, GUIUtility.hotControl.