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Unity Engine


TerrainPaintToolWithOverlaysBase

The abstract class that TerrainPaintToolWithOverlays inherits from.
Read time 5 minutesLast updated 13 days ago

Definition

public abstract class TerrainPaintToolWithOverlaysBase : EditorTool

Remarks

Contains fields that can be overridden when you implement your own terrain painting tools to display in Terrain overlays. When you create custom Terrain Tools, they must inherit from the TerrainPaintToolWithOverlays<T> class rather than this class.

Properties

Property

Description

CategoryThe TerrainCategory that the Terrain Tool belongs to.
HasBrushAttributesTrue if the Terrain Tool has brush attributes, false otherwise.
HasBrushMaskTrue if Terrain Tool has brush masks, false otherwise.
HasToolSettingsTrue if Terrain Tool has custom settings, false otherwise.
IconIndexThe index at which you should place the Terrain Tool in the Terrain Tools overlay.
OffIconThe icon displayed in the Terrain Tools overlay when the Terrain Tool isn't selected.
OnIconThe icon displayed in the Terrain Tools overlay when the terrain tool is selected.
TerrainThe last hit terrain or the last active instance of a terrain object.

Methods

Method

Description

GetDescriptionDescription of the Terrain Tool.
GetNameName of the Terrain Tool.
OnActivatedThis function is called when the tool is activated.
OnDisableCalled when the tool is destroyed.
OnEnableCalled when the tool is created.
OnEnterToolModeThis function is called when the Terrain Tool is activated.
OnExitToolModeThis function is called when the Terrain Tool becomes inactive.
OnInspectorGUICustom Terrain Tool OnInspectorGUI callback.
OnPaintCustom Terrain Tool paint callback.
OnRenderBrushPreviewUse this method to implement custom tool preview and UI behavior that only renders while the mouse is within the SceneView bounds or while you're actively using this tool.
OnSceneGUICustom Terrain Tool OnSceneGUI callback.
OnToolGUIThis method is used to implement the custom terrain editor paint tool.
OnToolSettingsGUIContains the IMGUI code for custom settings beyond the common settings.
OnWillBeDeactivatedInvoked before the terrain paint tool with overlays stops being the active tool.

Inheritance

Inherited Members

Operators

Operator

Description

operator ==Compares two object references to see if they refer to the same object.
boolDetermines whether the object exists.
operator !=Compares if two objects refer to a different object.