Create(Terrain, Vector2)
Initializes and returns a scattering context object.
Read time 1 minuteLast updated 12 days ago
Definition
- Type: Method
- Namespace: UnityEditor.TerrainTools
- Assembly: UnityEditor
public static PaintTreesDetailsContext Create(Terrain terrain, Vector2 uv)
Parameters
Returns
Type | Description |
|---|---|
| PaintTreesDetailsContext | Returns an object representing the scattering context information. |
Remarks
Use this method to create a PaintTreesDetailsContext object. Use this object to track neighboring terrains and their UVs.
Additional Resources: PaintDetailsToolUtility.FindDetailPrototype