ObjectSelectorHandlerAttribute
A class attribute that allows you to define dynamic constraint on a MonoBehavior or ScriptableObject 's field for the object selector.
Read time 3 minutesLast updated 6 days ago
Definition
- Type: Class
- Namespace: UnityEditor.SearchService
- Assembly: UnityEditor.CoreModule
- Inherits from: Attribute
[AttributeUsage(AttributeTargets.Method)]public class ObjectSelectorHandlerAttribute : Attribute
Remarks
This attribute identifies methods as custom object selector handlers. Handlers require editor-specific objects to work. If you want to constrain a UnityEngine script's field, you must define a custom attribute, decorate the field with it, and use this attribute in your editor code when you declare your custom handler.
Constructors
Constructor | Description |
|---|---|
| ObjectSelectorHandlerAttribute(System.Type) | Constructor used to declare the ObjectSelectorHandlerAttribute on a method. |
Properties
Property | Description |
|---|---|
| attributeType | The attribute type. |