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Unity Engine


SearchIndexer

Creates a new default SearchIndexer.
Read time 1 minuteLast updated 10 days ago

Definition

SearchIndexer()

Creates a new default SearchIndexer.
Warning
Deprecated. This constructor is no longer supported. Please use SearchIndexer(string name, string filePath)
public SearchIndexer()

SearchIndexer(string)

Creates a new default SearchIndexer.
Warning
Deprecated. This constructor is no longer supported. Please use SearchIndexer(string name, string filePath)
public SearchIndexer(string name)

Parameters

name

Name of the indexer.

SearchIndexer(string, string)

Creates a new SearchIndexer.
public SearchIndexer(string name, string filePath)

Parameters

name

Name of the indexer.

filePath

Path of the indexer on disk.

Examples

using UnityEditor;using UnityEditor.Search;using UnityEngine;static class Example_SearchIndexer{ [MenuItem("Examples/SearchIndexer/Class")] public static void Run() { // Create a search indexer saved in the project temp folder using var searchIndexer = new SearchIndexer("SearchIndexerExample", FileUtil.GetUniqueTempPathInProject()); // Indicate that searchIndexer is about to index documents searchIndexer.Start(); // Add some documents var unityDocumentIndex = searchIndexer.AddDocument("Unity Technologies"); // Index some words var baseScore = 42; searchIndexer.AddWord("unity", baseScore, unityDocumentIndex); searchIndexer.AddWord("is", baseScore, unityDocumentIndex); searchIndexer.AddWord("awesome", baseScore, unityDocumentIndex); // Indicate that searchIndexer is finished indexing documents and is ready to search. searchIndexer.Finish(); // Wait for the indexation to finish. while (!searchIndexer.IsReady()) ; // Search the index foreach (var result in searchIndexer.Search("uni")) Debug.Log($"Found document [{result.index}] {result.id} ({result.score})"); }}